Errands
Please do not download, I can't give you permission given some of the assets aren't mine. Thankies.
25-odd hours work, both recorded and off-rec (Basically called it an end too early with streaming so I've added in how to get the last few pages offstream. And fixed various clashes and bugs.)
I believe I've ironed out all bugs but let me know if this is untrue!
These characters and events here do not affect the canons of their original games/other games they are in outside of this random game.
Controls -
Movement - WASD/ Arrow keys
A = Enter
B = Shift
Start = c (Start on Title Screen, nothing mapped to it in-game)
Select = v (Imperfect Inventory/Map)
Second use of a town I made for my Main Series before I get to use it for said Main Series XD Oh well, getting my practice in and figuring out where I want things!
I wanted to have a game where I would practice using incrementals, perhaps a money system, and so this was born. Didn't use the intended incremental system (Used up all the actor slots) so I'll have to try that some other time. Pfft.
I did use what I call the Collecting Incremental System a fair bit though so that's good practice. I'm proud of how this turned out XD
The bat catching 'minigame' may seem broken. It's not. The bats are set to specific arrow keys, then you'll have to 'turn' your net to face them for it to register.
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Assets from RPGTsukuru GB (c) ASCII Entertainment -
Variou humans and tilesets.
Animorphs GB - Altered Snake, Bat, Mouse (c) Scholastic
VECTORPIXELSTAR (Various Tiles)
Harvest Moon - Various tiles (c) Natsume
Pokemon - Various altered sprite bases, (c) Nintendo
Clipboard, nest with eggs, shop shelf items, net, open book, Shard and Fluttering scroll - Me.
Updated | 22 days ago |
Status | In development |
Platforms | HTML5 |
Author | DeafonicsGameStudio |
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